Thesis Production Schedule

Universal Emote

 

 

** Done

 

Sat. 3/10 – Fri. 3/16

 

á      Fill database with values from LIWC

á      Investigate DAL in detail

á      Decide on actor

 

 

Sat. 3/17 – Fri. 3/23 (Spring Break)

 

á      Make sketches of new interface

á      Create detailed mockups of interface (3-4 states)

á      Start creating interface in Flash and setting up code

á      Plan how to use ANEW ratings

á      Write video shot list and forward to actor

á      Prepare head stilling apparatus for video shoot

 

 

Sat. 3/24 — Fri. 3/30

 

á      Shoot video footage of actor in blue screen studio

á      Import and prepare video footage in After Effects

á      Continue working on prototype/ interface in Flash

á      Write Coldfusion script to extract emotion keywords from web pages

 

 

Sat. 3/31 — Fri. 4/6

 

á      Re-shoot video in blue screen studio

á      Work on displaying emotion keywords from URLs

á      Export and program avatar image sequences

á      Continue programming prototype in Flash

á      Work on exporting as a desktop app; test

 

Sat. 4/7 — Fri. 4/13

 

á      Continue working on SWF to desktop conversion

á      Continue programming interface

á      Program image sequences

á      Bring emotion words into Flash; create ticker

 

 

Sat. 4/14 — Fri. 4/20

 

á      Modify and extend programming of avatar image sequences

á      Parse ANEW values into database with guidance of Igor

á      Continue refining interface

á      Refine script that extracts and translates emotion words

á      Continue working on database

á      Get updates of current URL at regular intervals

á      User test prototype; revise

 

 

Sat. 4/21 — Fri. 4/27

 

á      Work on script to ÒAverage All URLsÓ

á      Continue refining facial expressions

á      Work on the form/ exporting prototype as a desktop widget

á      Start developing UE promotional site

 

 

Sat. 4/28 — Fri. 5/4

 

á      Develop, build, design UE web site

á      Register domain name

á      User test prototype; refine

á      PRESENT!

 

 

Sat. 5/5 — Fri. 5/11

 

á      Develop customizable appearance panel for avatar

á      Work on alternate images

 

 

Sat. 5/12 — Fri. 5/18

 

á      Continue developing enhancements to avatar appearance

á      Develop multi-user online version of UE